Pavel Manzhos — game designer

2D Battle Online

2D Battle Online is a multiplayer browser strategy inspired by Direct Strike from StarCraft II. You don't control units directly: spend resources on units, army upgrades and economy, and your army spawns in waves and fights on its own in the middle of the field. Destroy the enemy team's bases to win.

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Origin story

This project is still in the balance-design stage.

Bonus Locked Unlocked

Play the game on the home page to unlock it

This project's history has only just begun — check back later.